How can I have graphics that goes through the fog?

Hello !
I’m working on a project that involve a lot of neons, after experimenting a bit I ended up with a cool fog trick to fake height fog for some backgorund builgings:


But then, the neon is sucked up into the fog and no longer appear on the builings, I’d like to have a kind of unlit material to fake neons on the farthest buildings, something which the color can pierce through the fog.

I tried surface GUI, selections boxes but none of these methods worked.

Anyone knows what could go do the job?

Thanks !

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