Does anyone know how to have multiple developer products in one game with or without process receipt? And if without process receipt then how? And if with then also how?
You can have multiple Developer Products but only 1 ProcessReceipt callback, any recent ones will overwrite the other. Any dev product you buy will trigger the callback, so you can just do some code to do something for a specific product in one processReceipt, such as putting the rewards in a dictionary
The ProcessReceipt Article has a great example of setting up multiple Products
Well you could do something like
MarketplaceService.ProcessReceipt = function(receiptinfo)
func1(receiptinfo)
func2(receiptinfo)
end
oh 2 years ago.. well whatever i typed it already