How can I hide other players locally?

I want to be able to hide other players when certain conditions are met.

Since I require to hide the whole player even stuff such as tools and custom items (From my custom inventory system) it makes the tools/items be invisible when dropped if using Transparency or LocalTransparencyModifier, I also tried putting the character in ReplicatedStorage but when parenting it back to workspace it makes it so the character doesn’t get updated anymore.

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You can very simply just set the transparency of every single other players’ limbs to 1 in a local script, since it happens locally.

If you want to kind of “hide” the character in somewhere, then that’s probably impossible.

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I already mentioned that setting the transparency isn’t an option because of how I made my custom inventory system

Are you talking about tools still being visible, how does a custom inventory affect this?