How can I improve my FireBall?

So the question is how can I improve my ability? Suggest any ideas, I want it to be as cool as possible and I want you to like it).

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Hello! I am excited to be replying in an actual post since my account has been granted permission. I am excited to give you feedback. Now, straight to the point! The fireball is consistent and shows realism, but you want it to look amazing, huh? I would recommend putting sparks and an explosion that looks slightly more real. This will definitely improve the realism. Also, if I may ask, what is this for?

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I want it to be cartoonish. And you mean sparks and stuff when? In an explosion or use?

I need it for my anime game. I’m making a cool anime battleground.

glad to see you again :smile:
some tips:

  • make a long-lasting, slow bunch of particles that slowly go outwards when the fireball explodes*
  • make the surrounding area go in flames for a while
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Thank you for replying. The sparks could be shown while the attack is in use, you could fade the sparks away at the end of the attack. The explosion looks a little bit, well, cartoonish now that I think of it.

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That’s what I’m trying to accomplish.)

Good to see you again, thanks for the reply

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Got it. You could try adding some flames, temporarily or maybe fading away slowly. Is this supposed to be like a for example “Mega Attack” that, for example happens when you fill a gauge? If so you could add some cool colors and a bigger spotlight on the actual attack itself.

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I believe it would look cleaner if it curved and landed due to gravity!

image

Yes, even fire falls. Other then that, your fireball looks great!

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I agree with him, that would improve the quality drastically. How would it work although, is a spectacle, I mean script wise it could work but it would look sort of…. weird.

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Here’s what I like:

  • The fire trail is very wild and flashy, much like a fire

Here’s what I’d change:

  • The explosion looks more like a firework, not a fireball. Like others have suggested, fire particles that expand would look nice.
  • Not a fan of the black outline on the effects, kinda throws it off for me

It looks great so far, can’t wait to see the final result!

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That is a very good summarization of the feedback. I agree, that is what I just couldn’t roll off my tongue! It looks like a firework and it looks like a bunch of parts just mashed together.

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Also, quick question. I’m assuming you’re using a sphere for the fireball, but are the particle effects made with parts or ParticleEmitters?

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Yes that’s right, I have an invisible parti, and inside it are particles.

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Overall that is real impressive! I would like to see the finished product if possible. Thank you for asking for feedback!

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This fireball looks very good! Nice job on it!

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