Hello! I released a new game about a week ago named “Christmas Obby”, and the stats that Roblox published so far have been a bit mediocre. Does anyone have tips on how to get picked up by the algorithm and have concurrent players 24/7? Thanks!
Note: The session time is currently at 7.3 minutes, day 1 retention at 3.35%, payer conversion rate at 0.49%, and average revenue per player at 31.37 robux as of yesterday.
Well I played your game and I got some thoughts on why your game is having mediocre stats:
Your obby game is like the rest of the others but Christmas themed and I’m pretty sure most (if not all) of roblox players has played these types of obby cash grabs
Your game has good monetization but it can be better. Sure there’s buttons covering like 20% of my screen (it’s an exaggeration but that’s what it feels like) but people aren’t clicking on them (at least that’s what your stats say.) An idea that you could implement is adding ads like obby but your on a bike and an ad could show up every-time you die it says something like “do you want to skip this stage” or “do you want to purchase a flying carpet” and etc.