How can I improve this FPS viewmodel walking animation? (math)

Hey guys, I’ve been working on a walking animation on my FPS viewmodel. How can I make it look more realistic and not so stiff? Sorry if this isn’t the right category, I haven’t found a better one.

Images:
Script (Weapon sway for walking and turning)

(Calculating the animation CFrames)

Video:

Any help appreciated, if you need more info, I can give some.

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