I made this career tab for my game, in my opinion I think it doesn’t look that good, but still pretty decent.
Any help would be appriciated, thanks!
I made this career tab for my game, in my opinion I think it doesn’t look that good, but still pretty decent.
Any help would be appriciated, thanks!
Add some UIPadding to the top to bring down the entire buttons within… or change the My Career label background to a different color or shade so that it looks like a title bar. Making it all caps will also accomplish this.
You rounded off the labels, round the corners of the frame as well. It makes it easier on the eyes (if you know how to round it off correctly then do that, otherwise, make the UI corner a bit more round).
Lower the background transparency. I’m assuming you’re making a sports game so high transparency makes it hard to see the contents of the frame.
Make the title use a bold font. This makes it look less clunky.
Make the title background transparency fully transparent. This is to show that the title isn’t a stat.
Make all text sizes the same size, or make the text sizes for stats a little smaller. This is to differentiate between stats and title even more.
Don’t center everything. Put the stat name on the left and the value on the right with two different text labels. This is so the stats are easier to look at. Alternatively, you can have the stat name to the left of the center and the value to the right of the center to make it even easier to read.
Increase text padding within the stat boxes. This makes it look less cluttered.
Decrease the padding between stat boxes. It’s easier to see stats at a glance this way.
It also seems like you’re using scale for everything. Use offset to pad the sides (if you know how to do that). This is to make it more consistent.
Make the back button have a round background (preferably also with a shadow or a little gradient). It doesn’t look like a button, and adding these features will tell the user it is.