Hey,
I’m currently working on the turret of my tank. It is working good at all BUT when I set the FOV of the Camera closer to 15 (This will be the zoom later on by right clicking) things going to be weird. The Crosshair isn’t moving when I move my mouse just a little bit to make some corrections. Does someone got any idea how to solve this problem?
Here is the line I use to move the turret:
car.Turret.Lauf.AlignOrientation.CFrame = mouse.Hit
I also got this option but it doesn’t matter because the results are the same:
car.Turret.Lauf.AlignOrientation.CFrame = CFrame.Angles(Camera.CFrame:ToEulerAnglesXYZ())
I would appreciate any ideas thanks.