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What do you want to achieve? I have some specific models near the player, I want to know which one is near to the player.
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What is the issue? I don’t know how to know which model is near to the player
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What solutions have you tried so far? I tried checking the magnitude unit for every model with a for loop, but It didn’t work.
Here is a random draw I made for explaining
You can do something like this:
local player = -- however you get player
local maxDistance = 15 -- only get models 15 or less studs away
local closest
for _, model in pairs(folderOfModels:GetChildren()) -- its best to have a folder of the models you want to check as to not loop through the entire workspace
local dist = (player.Character.HumanoidRootPart.Position - model.PrimaryPart.Position).Magnitude -- model must have primarypart
if dist < maxDistance then
maxDistance = dist
closest = model
end
end
if closest then
print("The closest model is .. " closest.Name)
else
print("No models in range")
end
2 Likes
I tried your script, and it works! Thank you very much.
1 Like