How can I lip-sync voice chat integration with the audio api?

with the audio api, and all of its features, surely, i can make a custom character lip-sync to their voice chat, right? it’s already a feature with the facial animations with voice chat enabled.

i want to know how I can make my own system of this, as a game i’m workin on will have a lot of voice chat integration with the (kinda) new audio api. thanks!

bumping this here because nobody answered for a day. really looking to search more into this!

You can’t really detect what letter a player is saying, so your best bet is to just playback random sounds on the characters face when they are speaking (you can detect this with the audio-api).