How can I listen to a player letting go of the jump button?

I need something that works across platforms.

For example, on a PC I can listen to UserInputService.InputEnded then check for the space bar, but that wouldn’t work on touch devices or XBOX. I’m also nervous about being specific about keys.

Ideally there would be something like the opposite of UserInputService.JumpRequest, but I can’t find such a thing so am looking for a reliable way to script it. TIA.

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Did you ever find something for this? I’m looking for the exact same thing. Something that has the opposite effect of JumpRequest.

I also want an opposite effect of jumprequest