I am creating a game about a sandbox in space, similar to Universe Sandbox 2, and I am looking to create a camera that moves freely, similar to how Spectator mode works in Minecraft, where it shows your head and your name, but not anything else, something like this…
I have searched far and wide, but have not found anything of help.
I do know some things about camera manipulation and stuff but, I am a begginer on that field of knowledge.
EDIT: There is no need to demonstrate what is a “Free cam” view, I believe that everyone has to already know what a “Free cam” is
You can use the negative and positive versions of Right, Front, and Look vectors of the camera to move on the 3 axis, and get how much the mouse moved to rotate the camera(if the mouse moved up, rotate the camera upwards by adding on to the x-axis, if the mouse is moved to the right, rotate the camera to the right by adding to the y-axis).
Can you tell me how I could implement it on a script? My few braincells only like bouncing around in my head instead of working on implementing the things into a script by themselves…
You can try reading the documentations - of - CFrame in the developer hub. Right, Front, and Look vectors are pretty self explanatory (it’s unit vector, unit meaning 1 stud long, that points on let’s say, the right side of the part when using RightVector).