Hello, usually I build for games, but I’d like to start getting into scripting. The game I’m making is a game that has multiple characters you can play as that all have different type of magical abilities.
I’ve been wanting to make a character selection screen like the one below, but all I can find on youtube are character screens that have custom characters and really dont help me at all. If anyone can help me that’d be great!
1 Like
it looks like theres a folder for each category (and a folder for each preset morph), simply add (prob in rep storage) each category, then in gui, add some sort of listlayout, in gui scripts clone a new button and make it intertwined with an iteration from rep storage using for loops and add a mousebutton1click for the image button, once clicked, replace whatever is needed to be replaced from the dummy.
3 Likes
Once you get hold of the basics this will seem pretty easy.
Mainly this uses UI and it’s methods as the main element.
For example :
Button.MouseButton1Down:Connect(function()
change the model on the screen
end)
Before going for anything always learn the most core basics and that will lead you to understanding these by yourself.
1 Like
this is basically what I mean by going through iterations (even though its a shop system–it has the same principles).
2 Likes