Measure the angle between the camera’s position and the position of whatever you want to track either with vector math or trigonometry. Convert the angle to 0-360 if necessary and then just plug that into the .Rotation
property of any UI instance
Measure the angle between the camera’s position and the position of whatever you want to track either with vector math or trigonometry. Convert the angle to 0-360 if necessary and then just plug that into the .Rotation
property of any UI instance