I am trying to make a GUi frame to fit every players screen length and width on different devices, can someone help me with this?
Using Scale instead of Offset will do the trick. If you want the GUI to retain its shape but also use Scale, use a UIAspectRatioConstraint
I’ve tried using scale but every way I have tried it doesn’t seem to work.
Then what are you trying to accomplish? Scale will make the GUI appear as a certain height and width percentage of everyone’s screen. If that isn’t what “works,” then what is it that you are trying to have happen?
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