Yo,
I was wondering how could I make a hold to shoot system. So it shoots the gun as long as you are holding the click button.
Can anyone help?
Yo,
I was wondering how could I make a hold to shoot system. So it shoots the gun as long as you are holding the click button.
Can anyone help?
Is this for mobile or PC?
PC
character limit uzbuGBtgirguighizuhz
Maybe these could help -
You can use UIS ( User Input Service ) to check if a player is holding down a key, and then make it process something.
Use UserInputService
's InputBegan
and InputEnded
events and set a boolean variable to either true or false.
In addition, you can use ContexActionService
.
local Tool = script.Parent
local Toggle
local function OnActivated()
Toggle = false
while true do
if Toggle then break end
print("Hello world!")
task.wait(1) --Gun's fire delay.
end
end
local function OnDeactivated()
Toggle = true
end
Tool.Activated:Connect(OnActivated)
Tool.Deactivated:Connect(OnDeactivated)
You can utilize a tool’s activated & deactivated events to achieve this.
Remember to only use loops in localscripts as serversided scripts can cause slight performance issues
you can do like
local firing = false
while (firing) do
-- put your shooting code here
end
This just isn’t true, a for/while/repeat construct is far more performant than a RemoteEvent/RemoteFunction.
Ah sorry for the misleading. Someone told me that and I just assumed it was true because of the nature of loops
I managed to make it work on PC but when I use the same gun on mobile I have to continuously tap instead of just tap and hold.