Hello, so im trying to make a tool go behind a player when the unequip it. The problem is, it’ll go to the torsos pos. I want it to go behind it. After doing some looking, i found out you do C0 to set position. But when I do CFrame.LookVector it’ll error.
How it looks:
This is my script:
local Backweld = Instance.new("Motor6D", HandleClone)
Backweld.Part0 = Player.Character:WaitForChild("Torso")
Backweld.Part1 = HandleClone
Backweld.C0 = Backweld.Part0.CFrame:Inverse()
Backweld.C1 = Backweld.Part1.CFrame:Inverse()
HandleClone.Parent = Player.Character
MeshClone.Parent = Player.Character