In my game, if you step on a special part, it plays a cutscene. How can I do this?
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In my game I used a text button, but its the same principle, what you will need to do is add an event
part.Touched:Connect(function(HIT) – “Part” as in the part you want to be touched
local H = HIT.Parent:FindFirstChild(“Humanoid”)
if H then
(Insert cut-scene script here)
end
end)
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wait(3)
local TweenService = game:GetService("TweenService") -- tween Service
local Camera = game.Workspace.CurrentCamera
local function MoveCamera(StartPart, EndPart, Duration, EasingStyle, EasingDirection) -- buch of cades for making the cutscene
Camera.CameraType = Enum.CameraType.Scriptable -- changing camera type to scriptable
Camera.CFrame = StartPart.CFrame
local Cutscene = TweenService:Create(Camera, TweenInfo.new(Duration, EasingStyle, EasingDirection), {CFrame = EndPart.CFrame}) -- making the custom tween info
Cutscene:Play()
wait(Duration) -- the duration
end
local function Cutscene()
MoveCamera(game.Workspace.PartA, game.Workspace.PartB, 1.5, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out) -- This is the the part where you change the easing style, dirextion, which part should the cutscene start at, the duration of the cutscene and the the part where the cutscene ends
wait(1.5)
MoveCamera(game.Workspace.PartC, game.Workspace.PartD, 1.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
wait(.5)
Camera.CameraType = Enum.CameraType.Custom
Camera.CameraSubject = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
end
If you want it to be functioned when a part is touched then -
game.Workspace.Part.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
Cutscene() -- play's the cutscene
end
end)
If you want it to be fired by a remote event then -
game.ReplicatedStorage.Cutscene.OnClientEvent:Connect(function()
Cutscene()
end)
Now inside a ServerScript
-
game.ReplicatedStorage.Cutscene:FireClient() -- fires this to one person
3 Likes
How do you get all the code like that do you just copy and paste from studio?
1 Like
Here’s an example:
local part = script.Parent;
local function on_Touch(hit)
if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
--Code to run when fired.
end
end
part.Touched:Connect(on_Touch)
I typed it in Studio after that I copied and pasted it
1 Like
thank you everybody, you were all very helpful.
3 Likes
Thanks I will know next time to do that instead of typing it all up on here.
1 Like