i am looking for a way to make an anchored part behave like water so unanchored parts can float and players dont necessarily need to swim on it i jmainly need for parts to float and ive searched for possible solutions like putting a water terrain inside of the part butwhen you look inside the part it looks ugly but i wouldnt mind if we could make the terrain invisible and also applying a vector force up but the parts either dont float or end up bouncing a lot and it looks rlly weird, if you could help i would be really thankful : )
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You can use the Part to Terrain object. After that go to the part, that you want to flow on the water, go to CustomPhysicalProperties, and change the density to 0.02
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