I made a Naval Bomb, and I tried putting it inside of the water, but it would just float all of the way under the water and fall out of the world.
How do I fix this? I tried making the part massless, but that did nothing.
I made a Naval Bomb, and I tried putting it inside of the water, but it would just float all of the way under the water and fall out of the world.
How do I fix this? I tried making the part massless, but that did nothing.
Try setting the Density of the object to 0.02.
Tick the CustomPhysicalProperties box on the part and then change the “Density” property from there. Note that if you’re using a welded model instead you will need to do this for all the parts.
Setting the density to 1 will make the part neither rise nor sink. Setting the density from 1 to 0.01 will make the part rise with the speed increasing based on how low the density is. Setting the density to 0 will make the part glitch out so don’t do that.