How can I make a shiftlock type aim in 3rd person

Hello there, I am making a gun system for my game but there is one problem with aiming. In third person I would like the camera look like if I am in shift lock only when I am aiming, how can I achieve this?
This is how my code looks like(client script)

mouse.Button1Down:Connect(function()
	if aiming == true then
		shooting = true

		while shooting == true do
			local mousePosition = mouseModule.GetPosition()

			fireEvent:FireServer(mousePosition)
			mouse.Button1Up:Connect(function()
				shooting = false
			end)
			task.wait(0.2)

		end
	end
end)

tool.Unequipped:Connect(function()
	shooting = false
	aiming = false
	camera.FieldOfView = 70
	contextActionService:UnbindAction("Reload")
end)

tool.Equipped:Connect(function()
	contextActionService:BindAction("Reload", function(name, state, obj)
		if state == Enum.UserInputState.Begin then
			reloadEvent:FireServer()
		end
	end, false, Enum.KeyCode.R)
end)

mouse.Button2Down:Connect(function()
	if tool.Parent:IsA("Model") then
		aiming = true
		while aiming == true do
			aiming = true
			camera.FieldOfView = 50
			mouse.Button2Up:Connect(function()
				aiming = false
				camera.FieldOfView = 70
			end)
			wait()
		end	
	end
end)
1 Like

You can use this plug in

Doesn’t that just add shift lock support for mobile and xbox.

If not then try this

Hope it helps

This is what I had to use to make it work OTS Camera System - Roblox

1 Like