So essentially, I have this massive map for an upcoming project I’ve been working on that is extremely well detailed, and our team would like to take a birds eye view of the entire map as shown below:
However, from the height I had to move my camera to in studio to take the picture, many of the details in the map, including major aspects like lakes and rivers, builds, etc, are completely obscured, making it both inaccurate and not as visually pleasing.
I was wondering if anyone can think of a way to get an extremely clear entire image of the map? I had an original idea that involved executing commands to get my camera to specific closer spots in the map, perhaps dividing it into fourths, and then meshing all of the images together to create one big image. I haven’t tried this out yet and frankly am not entirely sure how to do it.
The entirety of the map is about 16k by 16k studs, it is made of smooth terrain and filled with large builds, roads, props like trees and rocks, etc.
If anyone could provide a suggestion for this here, or message me on discord at DreadNautical#7764
that would be greatly appreciated. Thank you!