How can I make an explosion not fling the player?

The title is self explanatory, But i’m trying to make an explosion not fling the player. I have looked through other dev forum posts and literally all of them go off topic making them useless.

here is a video of my issue:

thanks!!! :doh:

You can set the BlastPressure to 0. Doing so makes the explosion not apply any force to the BaseParts that come into contact with the explosion.

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