Hey! so, ive reached a step where i need to learn UI design and make asthetically pleasing and/or useful UIs, i tried to learn how to use the golden ratio, but i couldn’t see literally any true use for it, as a 1.618 ratio for sidebar to view area is horrible, literally all i could get a use out of it is making lineheight 1.618
now for what i want, i want to be able to design compelling UI and UX for my class selection and editing screen, it’s not something truly complex, all i want it to be able to do is:
- have a window where all the abilities of the class is displayed, and buttons around it that you can use to swap abilities
- Have a smaller window showing a simple description of the class, like it’s properties and target playstyle
- a sidebar where you can select the class you want to use and edit
- floating boxes you can use to select the class’ accessories or morph skin
- and if possible, a slider that you can use to rotate the model to see it’s model in 360
im mostly a scripter, so i just need help with the UI and UX side
i have no idea how much of it is actually possible, but if someone has any suggestion that helps me design it, please tell me!