https://www.roblox.com/library/442028078/Animation-Converter
I used this plugin to convert my animation to CFrame animation.
and I got ModuleScript as result, and I don’t know how to use. How can I use result animation?
here’s result:
return {
Properties = {
Looping = true,
Priority = Enum.AnimationPriority.Action
},
Keyframes = {
[0] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(25.726), 0, 0),
["lrA1"] = {
CFrame = CFrame.Angles(math.rad(-23.09), math.rad(23.033), math.rad(9.511)),
["A2"] = {
CFrame = CFrame.Angles(0, math.rad(15.527), 0),
["A3"] = {
CFrame = CFrame.new(0.109, 0, -0.03) * CFrame.Angles(0, math.rad(15.126), 0),
["A4"] = {
CFrame = CFrame.new(0.486, 0, -0.531) * CFrame.Angles(0, math.rad(47.498), 0),
["A5"] = {
CFrame = CFrame.new(0.923, 0, -0.85) * CFrame.Angles(0, math.rad(61.879), 0),
["A6"] = {
CFrame = CFrame.new(0.268, 0, -0.101) * CFrame.Angles(0, math.rad(20.512), 0),
["A7"] = {
CFrame = CFrame.new(0.133, 0, -0.027) * CFrame.Angles(0, math.rad(11.402), 0),
},
},
},
},
},
},
},
["hrA1"] = {
CFrame = CFrame.Angles(math.rad(-8.079), math.rad(10.657), math.rad(-38.388)),
["A2"] = {
CFrame = CFrame.new(0.142, 0, -0.036) * CFrame.Angles(0, math.rad(14.209), 0),
["A3"] = {
CFrame = CFrame.new(0.222, 0, -0.077) * CFrame.Angles(0, math.rad(19.194), 0),
["A4"] = {
CFrame = CFrame.new(0.485, 0, -0.599) * CFrame.Angles(0, math.rad(51.051), 0),
["A5"] = {
CFrame = CFrame.new(0.952, 0, -0.725) * CFrame.Angles(0, math.rad(56.207), 0),
["A6"] = {
CFrame = CFrame.new(0.303, 0, -0.108) * CFrame.Angles(0, math.rad(19.71), 0),
["A7"] = {
CFrame = CFrame.Angles(0, math.rad(6.073), 0),
},
},
},
},
},
},
},
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(-12.089), math.rad(-4.756), math.rad(33.633)),
},
["hlA1"] = {
CFrame = CFrame.Angles(math.rad(14.095), math.rad(-19.309), math.rad(-4.469)),
["A2"] = {
CFrame = CFrame.new(-0.069, 0, -0.009) * CFrame.Angles(math.rad(-4.756), math.rad(-12.777), math.rad(39.992)),
["A3"] = {
CFrame = CFrame.new(-0.054, 0, -0.005) * CFrame.Angles(0, math.rad(-5.329), 0),
["A4"] = {
CFrame = CFrame.new(-0.564, 0, -0.455) * CFrame.Angles(0, math.rad(-52.598), 0),
["A5"] = {
CFrame = CFrame.new(-0.496, 0, -0.312) * CFrame.Angles(0, math.rad(-32.2), 0),
["A6"] = {
CFrame = CFrame.new(-0.467, 0, -0.407) * CFrame.Angles(0, math.rad(-39.878), 0),
["A7"] = {
CFrame = CFrame.new(-0.379, 0, -0.219) * CFrame.Angles(0, math.rad(-30.023), 0),
},
},
},
},
},
},
},
["Left Arm"] = {
CFrame = CFrame.Angles(math.rad(-17.246), math.rad(6.073), math.rad(-29.966)),
},
["llA1"] = {
CFrame = CFrame.Angles(math.rad(-20.856), math.rad(-20.856), math.rad(-7.735)),
["A2"] = {
CFrame = CFrame.new(-0.153, 0, -0.055) * CFrame.Angles(0, math.rad(-19.767), 0),
["A3"] = {
CFrame = CFrame.new(-0.327, 0, -0.257) * CFrame.Angles(0, math.rad(-38.159), 0),
["A4"] = {
CFrame = CFrame.new(-0.351, 0, -0.287) * CFrame.Angles(0, math.rad(-33.002), 0),
["A5"] = {
CFrame = CFrame.new(-0.826, 0, -0.66) * CFrame.Angles(0, math.rad(-54.145), 0),
["A6"] = {
CFrame = CFrame.new(-0.459, 0, -0.255) * CFrame.Angles(0, math.rad(-32.143), 0),
["A7"] = {
CFrame = CFrame.new(-0.25, 0, -0.072) * CFrame.Angles(0, math.rad(-15.986), 0),
},
},
},
},
},
},
},
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-3.896), math.rad(1.432), math.rad(-20.283)),
},
["Head"] = {
CFrame = CFrame.Angles(math.rad(-17.59), 0, 0),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-3.323), math.rad(-0.917), math.rad(15.183)),
},
},
},
},
[1] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(32.945), 0, 0),
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(-12.089), math.rad(-4.756), math.rad(39.821)),
},
["Left Arm"] = {
CFrame = CFrame.Angles(math.rad(-17.246), math.rad(6.073), math.rad(-37.529)),
},
["llA1"] = {
CFrame = CFrame.Angles(math.rad(-26.814), math.rad(-17.303), math.rad(-9.798)),
},
["hrA1"] = {
CFrame = CFrame.Angles(math.rad(-2.005), math.rad(17.934), math.rad(-44.519)),
},
["hlA1"] = {
CFrame = CFrame.Angles(math.rad(14.267), math.rad(-28.533), math.rad(0.974)),
},
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-3.896), math.rad(1.432), math.rad(-33.461)),
},
["lrA1"] = {
CFrame = CFrame.Angles(math.rad(-21.486), math.rad(13.694), math.rad(5.73)),
},
["Head"] = {
CFrame = CFrame.Angles(math.rad(-26.471), 0, 0),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-3.323), math.rad(-0.917), math.rad(27.559)),
},
},
},
},
[2] = {
["HumanoidRootPart"] = {
["Torso"] = {
CFrame = CFrame.Angles(math.rad(25.726), 0, 0),
["Right Arm"] = {
CFrame = CFrame.Angles(math.rad(-12.089), math.rad(-4.756), math.rad(33.633)),
},
["Left Arm"] = {
CFrame = CFrame.Angles(math.rad(-17.246), math.rad(6.073), math.rad(-29.966)),
},
["llA1"] = {
CFrame = CFrame.Angles(math.rad(-20.856), math.rad(-20.856), math.rad(-7.735)),
},
["hrA1"] = {
CFrame = CFrame.Angles(math.rad(-8.079), math.rad(10.657), math.rad(-38.388)),
},
["hlA1"] = {
CFrame = CFrame.Angles(math.rad(14.095), math.rad(-19.309), math.rad(-4.469)),
},
["Left Leg"] = {
CFrame = CFrame.Angles(math.rad(-3.896), math.rad(1.432), math.rad(-20.283)),
},
["lrA1"] = {
CFrame = CFrame.Angles(math.rad(-23.09), math.rad(23.033), math.rad(9.511)),
},
["Head"] = {
CFrame = CFrame.Angles(math.rad(-17.59), 0, 0),
},
["Right Leg"] = {
CFrame = CFrame.Angles(math.rad(-3.323), math.rad(-0.917), math.rad(15.183)),
},
},
},
},
}
}