Hi, I am trying to create client sided ragdolls that will give a smooth effect. I am currently using [Updated] Perfect R6 Ragdoll - Easiest Ragdoll System for R6 Avatars - #49 by AshOsro, which I believe is server sided. Can anyone help?
Have you tried cloning the character and using a fake character to ragdoll?
I would just clone the char, ragdoll it and change the transparency of the current character for the time being.
I haven’t tried that, but I believe that frequently causes a frame where the dummy disappears completely. Also, spawning a whole new rig with constraints is much more consuming than just changing constraints.
Are there any games that have achieved this?
Maybe you could use that as reference.
It depends, if you instantly spawn a new one and change the transparency after, i don’t think there will be time for the player to notice.
Ragdolling the cloned rig would be the exact same process, you just apply the ragdoll to the new rig.
Just use a Remote Event to fire from the client to ragdoll
I solved months ago, but thanks!
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