I am making an inspired RPG game with a custom character model and I used moon animator. When I play test the game, It allows you to move but no animations work. I use the normal script found inside the StarterPlayer.
Make sure you updated both the items parented to the Animate script as well as the contents of the Animate script itself.
I’m pretty new to custom characters, what would you mean by this?
In the animate script you cloned, make sure to update the animation ids to the ids of your own animations.
I’ve done that, but for some reason it still doesn’t work, any suggestions?
Did you update both the items inside the animate script and the items parented to it?
By items parented to it would you mean every number value?
yea, you have to put your animation ids in those
Yes, I have. (30 charactersss)
I don’t know much to this myself but hopefully I can help you out.
Do these custom rigs have a Humanoid part? If they’re just regular blocks, I would try adding a Motor6D to all of the parts for them to be animated properly in Moon Suite
Yes they do, Thank you for your concern though,
Maybe try inserting this script into your rig, and see if it works.
Also keep in mind, if you upload an animation solely to your profile, it will not run in your game. Make sure you’re uploading the animation to your group.
Hopefully we can figure this out!