How can I make it so I don't climb but I walk on steep slopes?

As the title suggests, how would I make my character not climb, but instead walk when going up steep slopes like this?

the reason the topic is scripting support is because I though you needed to program this feature for slopes.

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Never used the property, but it might have something to do with this.

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MaxSlopeAngle only refers to the slope of which the player walks on. Not what I need, which is the climb angle.

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I found the solution. What I did, was I just added an invisible hitbox on the stairs. It was just a regular part that was serving as a ramp and thus giving me my desired result.

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