How can I make leaderstats go over 9QT?

Hello, recently I have been working on a simulator but I have a big problem Int values dont go over 9QT and all simulators have like 100 DC. How do they do that?
I have tried searching up for this on the dev forum and I found this:

But I don’t know how to use this for datastores and leaderstats.
Thank you!

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I tried many other modules but I don’t know how to use them for leaderstats and datastores.

String values have a very high text count limit, up to more then uncentillions. So just save your numbers in ds like this:
“675467384679836709795498397 very long number”
then, when you need to do math, do
tonumber(stringvalue.Value)

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Image going to a googolplex (I think das how you spell it)

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lol I don’t think any machine on the planet (except NASA’s supercomputer of course) ccan hold some googolplex bytes of data

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What a lot of people do is save it as the log and then revert it back when you need to use it.
Example:

  1. player has 82137146310309812381 points
  2. points saved as log(82137146310309812381) which is 19.9145396101
  3. when you need to use it, do 10^19.9145396101 which is 82137146310309812381
    :slight_smile: