How can i make lerp smoother

There is couple of threads about this topic. But i couldn’t see my problem over there.

local Character = script.Parent
local runservice = game:GetService("RunService")

local cf = CFrame.new()
local rad = math.rad

local Camera = game.Workspace.CurrentCamera
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")

runservice:BindToRenderStep("CameraManipulation",Enum.RenderPriority.Camera.Value + 1,function()
	local Lerping = -Camera.CFrame.RightVector:Dot(Humanoid.MoveDirection) * 16

	local Rot = cf:Lerp(CFrame.Angles(0,0,rad(Lerping)),0.075)
	Camera.CFrame *= Rot
end)

here is the script. I just copied and changed little bit from @hashyyyyeryjrjej 's script.

When i run this script, my camera lerping to the rotation really fast. But i want to make it smoother. How could i make it?