How can I make lighting like in this photo

How can I make lighting similiar to this one.

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Seems like it uses realistic lighting mode, and plays with colour shifting.
You should really play with lighting on your own to find out what fits.

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I’m trying for 3 hours and I can’t make it properly.

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Lighting is its own form of art.
It does take time.
I highly suggest looking at the Atmosphere instance, as that lighting evidently uses it.

try this script it doesnt look the best but like at least i tried right :sweat_smile:



local Lighting = game:GetService("Lighting")


Lighting.TimeOfDay = "14:30:00"
Lighting.ClockTime = 17
Lighting.GeographicLatitude = 45


local atmosphere = Instance.new("Atmosphere")
atmosphere.Density = 0.10 
atmosphere.Offset = 0.3
atmosphere.Color = Color3.fromRGB(200, 215, 230)
atmosphere.Decay = Color3.fromRGB(130, 120, 110)
atmosphere.Glare = 0
atmosphere.Haze = 2
atmosphere.Parent = Lighting


Lighting.FogStart = 20
Lighting.FogEnd = 180
Lighting.FogColor = Color3.fromRGB(175, 185, 190)


Lighting.GlobalShadows = true
Lighting.Brightness = 1.6
Lighting.EnvironmentDiffuseScale = 0.3
Lighting.EnvironmentSpecularScale = 0.1


local cc = Instance.new("ColorCorrectionEffect")
cc.Saturation = -0.12
cc.Contrast = 0.01
cc.Brightness = -0.02
cc.Parent = Lighting


local bloom = Instance.new("BloomEffect")
bloom.Intensity = 0.1
bloom.Size = 28
bloom.Threshold = 1.1
bloom.Parent = Lighting


local rays = Instance.new("SunRaysEffect")
rays.Intensity = 0.05
rays.Spread = 0.6
rays.Parent = Lighting

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It’s looking like this did i made something wrong??

I’m confused because the lighting looks default.
Is it not?