How can I make live changes to my game without updating it?

hello, as you can maybe tell by the title, I recently been wondering
If there is a way to make live changes to your Roblox game without updating it, this is pretty much how I can explain it, I like how Fortnite disables certain stuff that has an issue and temporairly disable it, you don’t have to update the game in order for something to be changed, it changes automatically with no update, how could I make it?? help is appreciated!

It’s possible by having a variable set to the date and time of when the event starts, and after the event ends you can just put the new game element into workspace.

Just don’t forget to update the game exactly when it ends, so that new servers will have the new game element in them.

Functions that can make it possible:

os.date - Used to get the current date, could be used to check if it’s time to start the event yet.

I mean, like when I have an issue in My game i’d temporairly disable the feature that had an issue I won’t actually know that there would be a bug in advance.

It’s not possible at all, and will never be possible without having to update the game.

Correct me if I’m wrong, but can’t you have separate data on a different sites and retrieve them using HttpService? You could have a table with a list of variables which change elements of the game (such as disabling a feature) and the game retrieves this every game or something along those lines.

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This is a good idea but they’ll need to add a timed HttpRequest, like once in 5 minutes. Still not instant but highly accurate.

yea this is impossible sorry man