i dont even know where to start off with
What aspects of the current physics is not good enough for you needs?
The only thing I can think of that you would need to change is the gravity. You can find it in the game settings:
i mean the roblox physics are enough but i want to make my own physics just for fun
Basically you want to make your own game engine? I would recommend using a language other than lua than this. Over-riding Roblox’s current physics engine would be an extremely difficult task and wouldn’t really reflect what is actually involved in writing a physics engine
but is there a way to disable roblox physics
I’m pretty sure there is no way to disable the engine. The closest you can get is to set the gravity to 0, and set all parts to CanCollide=false
ok ill try to do that, thanks for your help
evade did this, how can I reach a physics like evade?