How can I make RobloxStudio use more of my CPU?

Currently it’s only using 11% in a task that takes minutes to complete


If it used more of its CPU I would have to wait less so I could spend more time coding

Is there any special setting that I can modify to allow it to use more? Its not my computer because even chrome uses 20% of my CPU, and Fortnite can use up to 99% of my GPU

Thanks

I know how to change it’s priority on your PC (Might let it take more CPU)

Step 1:
Open task manager
Step 2:
Go to “Details”
Step 3:
Find ROBLOX Studio.
Step 4:
Right click on it and click Set Priority and set it to the one you want.
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I am not 100% sure if this will speed up anything but may let it use more resources when running.

Correct me if I am wrong.

It still stagnates at 11% (I tested this with a new studio window while this current process is running (because it hasn’t finished) by executing while true do end in the command bar)

Roblox says that much of the work they do cannot be spread across several cores / threads (I find hard to believe but that’s what is said). I will find where they say it now and edit the post with it once I do.
Edit:
https://devforum.roblox.com/t/is-it-possible-to-remove-the-cpu-usage-limitation-in-studio/101727/7?u=fracturedsoftware

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What are you trying to do that takes so long?

Scripts only run in single threaded (aside from things like HTTP calls, etc), so this isn’t a CPU issue, it’s just that Lua itself isn’t multithreaded. You won’t be able to get your studio to use 100% cpu with just scripts.

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I forgot about the fact that my CPU has multiple cores xd
But I have a 6 core CPU so Roblox still only uses 66% of one core
Is it because for each core there are two threads? (I have the Intel 8700k CPU)
But in that case Roblox uses more than one thread…is that because the internals are multithreaded(as explained in your linked post)?

@legosweat I’m compiling all of my code and (inefficiently) updating the script sources with a table of ops+the interpreter

So you’re using a external programming environment like Sublime Text for Studio?

no I’m obfuscating my code

Oh, well obfuscating can take time though… it’s nothing new.

Studio only runs on one thread, as mentioned before, so it will not use your CPU as much as you want it to, and there really isn’t much to change that at all. Roblox never intended for Studio to be a intensive environment. Even then, they never really thought towards the performance of obfuscating code to much since they never thought it would be necessary- or at least was never brought up at all.

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