How can i make rotation/move handles local

I am currently doing a short animation with roblox’s built in animation editor and i’ve come into an issue, the movement and rotation handles are stuck on global orientation so it gets in the way of properly rotating limbs. Is there a way i can change them to local orientation?

What i’m talking about:
Screenshot (3508)

What i want from my rotation or move handles:
Screenshot (3507)

Try to use ik joint feature in animation plugin

I am, but it would be a lot easier if my rotation handles rotated based on the local part’s orientation and not global orientation

Take a look at pivot Pivot Tools

This is useful, however i don’t know how i could apply this to animating since when i press the edit pivot button it tabs out of the animation editor

Press CTRL + L to toggle the orientation type.

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