How can I make run animation change depending on walkspeed?

I hope this doesn’t sound weird but I am trying to make a Sonic Fangame and I want the player to switch run animation at fast walkspeed. I have tried looking somewhere else but it never helps.

The Example.

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If you mean you have multiple animations and you want to play one if the player walkspeed is in a specific interval.

I guess the walk animation is handled by a Roblox script that you may not be able to modify. An action animation can override a movement animation, so maybe load the animation as an action animation an have a script start and stop it, as the walkspeed enters and leaves the interval you want.

I haven’t tried it, just an idea. :slight_smile:

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