So im trying to check if the model name is “Stonks Head” But it’s not working, the script is changing the players character to a head when i want the head to be on the player’s character’s head
print("Destroyed")
player.Character = CharacterClone
print("Nearly")
local root = CharacterClone:WaitForChild("HumanoidRootPart")
local hum = CharacterClone:FindFirstChild("Humanoid")
wait()
root.CFrame = cframe
CharacterClone.Parent = game.Workspace
elseif itemname == "Stonks Head" then
local newStonks = item:Clone()
newStonks.Parent = player.Character.Head
player.Character.Head.Transparency = 1