How can I make the AlignPosition "follow behind"?

Hi, I’m trying to figure out how I could make an AlignPosition “follow behind” as in like chasing something. I’m trying to make some flying part chase me but wherever I run, it just instantly goes to the attachments position and stays there.

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Do I have to use something else for it to work or can the Instance be edited for it to work?

Mess around with the responsiveness. Make sure you do not have RigidityEnabled on.

Responsiveness was set to 5 (minimum) for the GIF. RigidityEnabled was also off.

Try adding some value for the Attachment’s position on the Z-axis (like Vector3.new(0, 0, 5)

I can already expect the result; It would just position itself again on the same spot and not move from the changed position.

Switching to BodyPosition fixed my issue but it’s deprecated so I don’t wanna really use it unless if it’s my only way.

AlignPosition has a MaxVelocity property, a MaxForce property, a MaxAxisForce property and a ForceLimitMode property. MaxVelocity can be used to set the maximim speed (it’s a number, not a vector despite its name).

If ForceLimit mode is Magnitude, you can use MaxForce to set the maximum acceleration magnitude. If ForceLimitMode is PerAxis, MaxAxesForce can be used to set the maximum acceleration vector. The force is calculated as force = acceleration * part mass.