How can i make the edges of these maps seem more seemless?

Hii, not a builder, but i’ve been putting off these for way too long so im finally getting started.
How could I make the edges of these maps seem more smooth, or less abrupt? i dont know what word im looking for


i want this one to have a brighter sky but i cant get the edges of the sky to blend without neon

example:

Make the ground round, and add atmosphere (or fog)

the “example” was an example for a bright sky being blinding,

Try adding a bloom effect and decrease the treshold until the sky begins to glow. I’d suggest making the size very large but have a lower intensity, but just do whatever looks good

If you’re looking for a bright sky like your example, you can always use an inverted sphere as your sky and make the material a neon. the brightness of the neon can be controlled by darkening the color of the mesh (inverted sphere)
Here is what it looks like from the inside, dim and bright


from the outside

You can just download and drag this file into your workspace.
image
When you click the mesh part and modify it’s color
Use the right slider to control brightness, and left side to change the color
image

Inverted Sphere.rbxm (35.0 KB)

Hope this is what you’re looking for, if not let me know and I will see if I can provide other options.

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