How can I make the move arrows match the part rotation?

Hello, I’m Koala_Helper.

I am tryint to achieve making a detailed game, but I need the move arrows to match the rotation of the part, for instance if I rotate a part a little, then I click on the move arrows, the move arrows don’t match the parts rotation!

The issue I’m encountering is when I rotate a part, the move arrows don’t match the direction the part is facing. Here’s an example!


No matter how much I rotate the part, this happens.

I have tried searching for it, but I can’t find any solutions on the roblox wiki.

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This may be a bug or a glitch. Try restarting studio and it should be fixed.

Okay, I will try! Thanks for your suggestion to solve this issue!

@rxsebvnditdid not work! I think I saw a youtuber making a video in the studio and they had a plugin that solved it for them, I don’t really remember as I don’t remember things easily.

Thanks for your suggestion!! :slight_smile:

Looks like you have the rotation mode set to WorldSpace instead of LocalSpace/ObjectSpace. If you right-click on the part with the rotate tool selected, you should see an option on the drop down menu that says either ObjectSpace or LocalSpace. That should fix it

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Okay @C_SharperI will try it! Thanks!

THANK YOU SO SO MUCH! That is going to help me out so much more when building!

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Use the hotkey “Ctrl + L” or “Alt + L”. I forgot it. Anyway you should to try it.

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It worked! Thanks so much! Building will be easier with that trick!