I am tryint to achieve making a detailed game, but I need the move arrows to match the rotation of the part, for instance if I rotate a part a little, then I click on the move arrows, the move arrows don’t match the parts rotation!
The issue I’m encountering is when I rotate a part, the move arrows don’t match the direction the part is facing. Here’s an example!
@rxsebvnditdid not work! I think I saw a youtuber making a video in the studio and they had a plugin that solved it for them, I don’t really remember as I don’t remember things easily.
Looks like you have the rotation mode set to WorldSpace instead of LocalSpace/ObjectSpace. If you right-click on the part with the rotate tool selected, you should see an option on the drop down menu that says either ObjectSpace or LocalSpace. That should fix it