Hi, I am currently working on a Inazuma Eleven inspired franchise game, and i want to make the fire tornado ability, (go watch the anime if you haven’t it is pretty good, but anyways this is not a sponsor) and in the fire tornado (at least in the games) there is a fire arc that occurs when he is spinning, here’s a clip demonstrating what i’m talking about:
As you can see, when he spins, there is a fire arc rotating around him, but it’s not in the legs, and it’s like in the torso, so how can i make that effect in roblox?
If you added a part that was a few studs away from the player. And added a weld constraint connecting that part to the torso. Pretty sure then all you would have to do is insert a trail into the part and then when your are animating the player spinning, the fire should spin around him in that way
but as you see in the video it doesn’t rotate, it would rotate if i tried doing that in studio, i would not want it to rotate, i want it to just follow the player, like if it was a trail i think?