How can i make this arc effect like in Inazuma Eleven

Hi, I am currently working on a Inazuma Eleven inspired franchise game, and i want to make the fire tornado ability, (go watch the anime if you haven’t it is pretty good, but anyways this is not a sponsor) and in the fire tornado (at least in the games) there is a fire arc that occurs when he is spinning, here’s a clip demonstrating what i’m talking about:

As you can see, when he spins, there is a fire arc rotating around him, but it’s not in the legs, and it’s like in the torso, so how can i make that effect in roblox?

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If you added a part that was a few studs away from the player. And added a weld constraint connecting that part to the torso. Pretty sure then all you would have to do is insert a trail into the part and then when your are animating the player spinning, the fire should spin around him in that way

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but as you see in the video it doesn’t rotate, it would rotate if i tried doing that in studio, i would not want it to rotate, i want it to just follow the player, like if it was a trail i think?

I think @rocketman392 's method would work exactly how you want it to. Try it out and see!

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Thank you, it worked! It’s working very good now, thanks for the suggestion!