How can I make this item use both hands, instead of one hand?

Hey! I am currently trying to make my model

use both hands, but it only uses one hand.

Is there a script or something that I can use to make it use both?

If not, how can I make it do both hands?

3 Likes

Custom animation with keyframes on both arms, priority set to Action, and looping set to true

then load and play/stop animation as needed

something like

Dummy = script.Parent
HoldAnimationObject = script.HoldAnimationObject

HoldAnimation = Dummy.Humanoid:LoadAnimation(HoldAnimationObject)

function Pickup()
HoldAnimation:Play()
end

function Drop()
HoldAnimation:Stop()
end

put that in a script in the model, don’t forget to make the custom animation
(sorry for messy code)

4 Likes

I need one that can see if a Humanoid has R6 or R15 on then can use the right animation for it

2 Likes
if Dummy.Humanoid.RigType = Enum.HumanoidRigType.R15 then
   HoldAnimationObject = script.HoldAnimationObjectR15
else
   HoldAnimationObject = script.HoldAnimationObjectR6
end
2 Likes