I would like to keep this UI in the bottom left corner no matter the resolution, but in-game it’s always offset. Here’s the position:
UDim2.new(0.09, 0,0.765, 0)
The anchor point is also (0.5, 0, 0.5, 0)
This is what it looks like in game.
And this is what it looks like in studio.
How can I fix this?
If you need in the bottom left no matter what you could try changing the Anchor to be {0,1} for the anchor be the bottom left corner. Then if you position it at {0,0,1,0} it should always be in the bottom left corner.
Theres a UI Scale plugin that can save positions and sizes and such if you want me to send it here.
Does it have a UIAspectRatioConstaint