How can I move/scale parts with respect to their rotation?

Above is the same part with orientation of (0,45,0). What I see when I use the move tool is on the left, as you can see the arrow draggers strictly point in the same way with respect to the origin. I want to be able to move this part along its rotated axis rather than what is happening on the left. The same issue applies with the resize tool. I have tried grouping it into a model but it still doesn’t fix it

Thanks in advance, sorry if I’ve worded things badly or if this has been discussed before.

3 Likes

The only way I’m aware of (there’s probably a way to do it without plugins that I’m unaware of currently) is the F3X Studio plugin.

2 Likes

Press Ctrl + L to switch between local space and world space.

13 Likes

Oh my god thank you so much! For months I have held up with this frustration and I am very glad to have finally resolved this. I never knew about this local and world space feature at all

1 Like

You should mark that message as the solution.