Heyo trying to make a pause system for my game that actually pauses everything and before anyone asks it’s a single player server so yeah so it’s fine anyways I’m struggling with figuring out how I could pause all my tweens or any current tweens? I have a healthbar that works like this
And need to pause the tween that moves the red part anyone know how I could do that? My idea was to use a dictionary that holds all the active tweens which I could then pause, but not sure how I’d set that up. Also this is what I’m doing this to tween it
Frame:TweenSize(UDim2.fromScale(Health,Frame.Size.Y.Scale), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, Time)