I’m trying to make it so the character holds their arm out at a 90 degree angle when holding tools, but this looks horrible when overriden by animations.
Is there any way I can correct it so the arm doesn’t move? Thanks!
I’m trying to make it so the character holds their arm out at a 90 degree angle when holding tools, but this looks horrible when overriden by animations.
Is there any way I can correct it so the arm doesn’t move? Thanks!
Do an animation for the arm or remove the motor from that arm and replace it with a weld.
The latter I don’t think it works or is a good idea.
I actually tried making an animation, surprisingly it just rotated it by another 90 degrees and it still got overriden by the walking animation.
I think you should set the https://developer.rolox.com/en-us/apirerence/enum/animationpriority of your animation even higher than the default Roblox walking animation (Core)
Thank you, it’s actually already set to Action. (which I think all the core roblox animations are movement? not sure.)