It’s impossible to fully secure game assets. Some things have to be sent over, such as the map, bytecodes of local/module scripts that the client can access, and all that other client stuff. The good news is, they cannot steal your server scripts. Unfortunately, there’s no real way to stop them from stealing the other stuff, but your server scripts are safe.
**Don’t worry.
**Don’t talk about that!
**First thing is. they can’t steal your game. People like you are worried about that.
**You know popular games are trying to add Anti-Cheat to stop them. at the end they failed.
**Don’t be like them.
**You can get moderators to help you out
**Roblox has a thing called FilteringEnabled blocks anyone who trying to hack the game. and edit player stats. don’t worry. if they tried to create a part. won’t show at others
Any place is generally safe because the bytecode of serverscripts (and modules required by them) is not replicated to the client.
There would be no reason to either.