How can I recreate Decaying Winter's layered clothing?

Riiight,

fellow decaying winter enthusiast here,

i have this one simple, yet difficult question;
how can i accomplish this layered clothing effect on r6 rigs?


image

i assume this is very much done with code,
i shall appreciate any sort of suggestion/advice

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just looking at the screenshots, it looks like they made some clothing meshes and attached them to an r6 rig (probably with welds)

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hmmm

but how would they perfectly nail the positions, even on the viewmodel?

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they prob do it by adjusting the sleeves and welding it once they get it to look good

i’ll look into it tomorrow

gonna keep this unsolved incase anyone else has some suggestions

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r15 made to mimic the look of r6 would be my guess. Sure would be an easy way to do this.

If you remember that character rigs having attachments, the pieces of layered clothing are attached to each attachment like accessories.

isn’t layered clothing only available for rthro characters?

i haven’t seen any for r15…

besides,

how would you convert r15 to r6? isn’t that just, uh, uhhhhh
difficult?

You don’t … you make the r15 look like an r6

Not to be rude or anything but like… they’re literally modeled and welded into player’s models (for example: Left Sleeves → Left Arm). Modeling them isnt really too hard when you’re good at Modeling. Same goes for Welding them into the player’s model too, you can either do it via coding or by hand.
The DW devs also open sourced their models so you can take a look for yourself

And no there is no R15

Rthro is r15, and while the default cages are for an rthro avatar, you can use caging meshes for a blocky avatar as well. Here they are probably just using regular meshes since all r6 avatars should be the same size and proportions, that or they use a custom r15 rig made to mimic the look.