notsad2
(nots7d)
#1
Riiight,
fellow decaying winter enthusiast here,
i have this one simple, yet difficult question;
how can i accomplish this layered clothing effect on r6 rigs?
i assume this is very much done with code,
i shall appreciate any sort of suggestion/advice
2 Likes
skewercase
(crossfade)
#2
just looking at the screenshots, it looks like they made some clothing meshes and attached them to an r6 rig (probably with welds)
3 Likes
notsad2
(nots7d)
#3
hmmm
but how would they perfectly nail the positions, even on the viewmodel?
1 Like
skewercase
(crossfade)
#4
they prob do it by adjusting the sleeves and welding it once they get it to look good
notsad2
(nots7d)
#5
i’ll look into it tomorrow
gonna keep this unsolved incase anyone else has some suggestions
1 Like
2112Jay
(2112Jay)
#6
r15 made to mimic the look of r6 would be my guess. Sure would be an easy way to do this.
If you remember that character rigs having attachments, the pieces of layered clothing are attached to each attachment like accessories.
notsad2
(nots7d)
#8
isn’t layered clothing only available for rthro characters?
i haven’t seen any for r15…
besides,
how would you convert r15 to r6? isn’t that just, uh, uhhhhh
difficult?
2112Jay
(2112Jay)
#9
You don’t … you make the r15 look like an r6