Hello, I’d like to recreate the effect in the video to use whenever I cast spells from my game. I have already created the model and particles, but I am not sure which event to use to achieve this effect. I’d appreciate it if you could suggest some ideas or point me to relevant Roblox Documentation that I should use. I appreciate your help .
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This will require some tweens and getting very creative with particle effects
You could make a block part with a particle emitter on it with some glow like particles then set the light emmision high, when you want to “summon” somthing run a script that spawns the part with the particle emitter and tweens it size so it morphs into the shape of the object you can also add other parts to make it look more like the object. then at the end just spawn the model inside and disable all particle emitters. Its all really just alot of tweening and getting particle emitters right.
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